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Fighter SpecializationsEdit

Arms

Master of two handed weaponry

Fury

Master of Duel Weilding

Protection

Master of one handed and shield, Protects allies.


Warrior levelingEdit

Same as what is in the player's handbook.

Hit Die d10

Skill points at first level = (2 + intmod) x 4

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1

1

2 0 0 Bonus Feat
2 2 3 0 0 Bonus Feat
3 3 3 1 1 -
4 4 4 1 1 Bonus Feat
5 5 4 1 1 -
6 6/1 5 2 2 Bonus Feat
7 7/2 5 2 2 -
8 8/3 6 2 2 Bonus Feat
9 9/4 6 3 3 -
10 10/5 7 3 3 Bonus Feat
11 11/6/1 7 3 3 -
12 12/7/2 8 4 4 Bonus Feat
13 13/8/3 8 4 4 -
14 14/9/4 9 4 4 Bonus Feat
15 15/10/5 9 5 5 -
16 16/11/6/1 10 5 5 Bonus Feat
17 17/12/7/2 10 5 5 -
18 18/13/8/3 11 6 6 Bonus Feat
19 19/14/9/4 11 6 6 -
20 20/15/10/5 12 6 6 Bonus Feat
  • an attack bonus of 6/1 or similar means more than one attack ex. 6/1 is two attacks first one has a +6 bonus second has a +1 bonus.